Friday, 20 September 2013
Animation Reel 2013
Here's my late 2013 reel..sorta. Thought of completely replacing all my old works with the new ones that I've done throughout the months of holiday. It was kinda disappointing that the quality from work after work seem unstable, and all I get to put are my best in this reel. Maybe next reel I'll make the total reboot happen, but hey..good news was that it managed to land me decent job and will be starting within early October. I'm pretty relieved and grateful for that. :)
Animation Take (Bored to Shocked)
Animation take, from bored to shocked. Had fun playing around with the new awesome Bonnie rig~! Also was experimenting on workflows with this piece...apparently it turned out quite alright. ^^
Walk Cycle (Injured)
Injured walk-cycle...really super tough to make it look right in all 3 angles. Gotta get comfortable animating cycles though, so far out of all the types of animations, doing these things are the easiest at giving me high blood pressure, lolz =3=
Monday, 5 August 2013
At Dawn
Man~~~ it has been awhile..was kinda low on motivation to paint. I guess I had my focus on elsewhere all this while. So here's a piece I've started as a scribble with a mouse (I didn't think I was gonna paint it as a whole piece & lazy to plug in tablet :X) ....But pretty much had it all down entirely with the tablet when I actually know what to come out with this painting. XD
Saturday, 6 April 2013
My 3rd entry for 11 Second Club..The submission went well this time, no defection or whatsoever which was relieving. As for the results..Im pretty pleased with it, though it seems that according to feedbacks, there are essence in my old work which I've lost here in this piece of work. I'll do my best to get back and I should be back on track, but all in all there were certain improvements I've made since my last piece.
Friday, 7 September 2012
Sunday, 19 August 2012
Need a lift, little one?
First painting of the year~! Almost the end of my Final year project, well...for my part of the job at least, and I'll have time to resume my painting routines once again. Although I was surprised that I was still able to pull this off, I thought I've lost it all from ages of not painting anything~! I'm relieved.. 8D
Friday, 1 June 2012
11 Second Club_May 2012 entry [ACTUAL QUALITY]
My 2nd entry for 11 Second Club that took 9 days to complete..lol yes it was a rush, but this time was probably my fault since i had to do the re blocking twice, and then before i know it, i had 9 more days til deadline :X...This was like another test for me to see how far I've improved...but tragically there was a messed up with the video I've submitted..the quality was so bad after compression..but then i had to follow their requirements: simple video codec instructions (It wasn't suppose to be bad). But then i received their mail after submitting , stating that my video was good to go. I was surprised, maybe it'll fix itself later i thought. Well unfortunately NO..... Not when after i saw my entry on the voting page and its too late, the voting has started....sigh, i dunno what happened back there lol..guess i had to it let go this time... I'd probably go back and refine this when I'm free to do so..got my Short film to worry bout._________________Aside from that this was my 1st time using Morpheus pretty fun n advanced rig to animate but tricky at times of trouble shooting + its not really flexible in terms of body mechanic..unable to do a few poses here and there..well its way more attractive than Norman..but less flexible.__________________As for my fate on this unfortunate entry..I'm gonna try very hard to pretend that I didn't submit this and I've done it as practice...I'd be living in denial, but hei..I cant afford meaningless "distraction" during my Finals unlike some people I knew who weren't able to do so. :X
Friday, 27 April 2012
3D Animation Short : A Deadly Suprise
An animation short project done for my Combustion subject.Sigh..the entire thing was a rush, due to huge "problems" with my group Final Project, which really brought down my mood.It was a huge disappointment that I've learned nothing from this piece of work.. well I won't as long as when I'm rushing to finish it.. well promise i get the job done in time.All in all its still a presentable work AT LEAST! :| almost died rushing/rendering/compiling /breakdown all the shots + Combustion as a pain-in-the-neck software (My opinion) ..couldn't understand the essentials of it up till now >.<
Wednesday, 28 March 2012
Animation Demoreel 2011
My year 2011 3D Animation demo reel. Enjoy :P And..i would like to thank my masters n tutors (Seniors/Lecturers/Classmates) who had taught me tons and getting me this far, seriously..
3D Animation : Dialogue Short
A Dialogue short animation done for an animation class assignment. This is my favourite piece, cuz i think it had more characteristics to it compared the rest of my animations, Ive yet pull it off again in my other works. It all went well on this one except the part where i had to animate a few steps which weren't included in my reference. :X. lol, well that was a bit a headache well , trying to bear in mind to include the walk in the reference to make it easy on myself next time :P.
3D Animation : Dialogue
Dialogue animation done for an animation class. I had more control over this one among the rest of all the animations I've done so far, thanks to the new found workflow, after spending days and weeks searching for most used/basic workflows by various animators (seriously Infinite thanks to them for sharing it for free) and also straight forward ones i could tryout, as long as it keeps me on track during animating.
I remembered planning to try focusing more on the timing and the east in/outs for this animation while keeping in mind to not go too far on the overlaps. It got really challenging the moment it reaches the Lip Syncing part where they hve specific rules when choosing specific poses for the mouth for certain pronunciation , however..everything turnout almost the way I've wanted. ;)
This assignment also helped me realize my weakness in ending an animation. XD
3D Animation : Pantomime
Pantomime animation done for an animation class assignment. This assignments taught me how important it is to have a workflow and not just blindly keying stuff. Aside from that, this assignment helped strengthen my understanding in overlaps and taught me how much you emphasized on the overlap also affects the style of the animation.
3D Animation : The Take
"The Take" animation done for an animation class assignment. 1st time experiencing the pain of animating a character while trying to "manually" pin the elbow onto the table...well that's for not having an "elbow lock" feature on a rig. T^T
11 Second Club_October 2011 entry
My very 1st entry for the 11 Second Club done awhile back. Was kinda nervous when i did this cuz i did it before actually starting the Dialogue Animation classes and i had no idea about the basics to bear in mind when animating dialogues. It turned out ok though, learned a lot after this one.
3D Animation [Practice] : Jump
A basic body mechanic practice i did a while back during semester break. Had the most fun with this. Fun rig to play around with..its sad it had rigging issue and had no idea to fix it :X
3D Animation [Practice] : Acrobatic
A basic body mechanic practice i did a while back during semester break. I remembered having a hard time with this one cuz i was new to animating acrobatic actions.
3D Animation [Practice] : GetUp
A basic body mechanic practice i did a while back during semester break. Had to rly werk harder cuz my past animations were horrible and chaotic. [looked like stop motion animation]
Tuesday, 19 April 2011
War & Compassion
At first, I thought was gonna paint something about myself, but ended up doing this. Oh well, at least its still a meaningful painting. So, this piece depicts that it's vital to have darkness and hatred in our souls to battle against any possible threats, but even without a drop of compassion in it , we'll be easily consumed by the darkness itself, that may cause a life time regret. Be compassionate. Umm...the progress of this painting would be starting off with a rough sketch, followed up by the shape mixed in along with color blocking and working up to the lights, shadow and details without the sketch lines.
Thursday, 14 April 2011
Canyon Showdown
A painting I did that stories a canyon raider who encounters giant creatures from deep inside the canyon and gonna hve a helluva time cleaning em up. =x Anyways, I had a few feed backs from knowledgeable friends about this painting and made a few improvements from it before posting this up. Feel free to leave a comment, suggestions or critics for further improvements, thx :)
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