Showing posts with label 3D Animation. Show all posts
Showing posts with label 3D Animation. Show all posts

Friday, 20 September 2013

Animation Take (Bored to Shocked)

Animation take, from bored to shocked. Had fun playing around with the new awesome Bonnie rig~! Also was experimenting on workflows with this piece...apparently it turned out quite alright. ^^

Walk Cycle (Injured)

Injured walk-cycle...really super tough to make it look right in all 3 angles. Gotta get comfortable animating cycles though, so far out of all the types of animations, doing these things are the easiest at giving me high blood pressure, lolz =3=

Saturday, 6 April 2013

My 3rd entry for 11 Second Club..The submission went well this time, no defection or whatsoever which was relieving. As for the results..Im pretty pleased with it, though it seems that according to feedbacks, there are essence in my old work which I've lost here in this piece of work. I'll do my best to get back and I should be back on track, but all in all there were certain improvements I've made since my last piece.

Friday, 27 April 2012

3D Animation Short : A Deadly Suprise

An animation short project done for my Combustion subject.Sigh..the entire thing was a rush, due to huge "problems" with my group Final Project, which really brought down my mood.It was a huge disappointment that I've learned nothing from this piece of work.. well I won't as long as when I'm rushing to finish it.. well promise i get the job done in time.All in all its still a presentable work AT LEAST! :| almost died rushing/rendering/compiling /breakdown all the shots + Combustion as a pain-in-the-neck software (My opinion) ..couldn't understand the essentials of it up till now >.<

Wednesday, 28 March 2012

3D Animation : Dialogue Short





A Dialogue short animation done for an animation class assignment. This is my favourite piece, cuz i think it had more characteristics to it compared the rest of my animations, Ive yet pull it off again in my other works. It all went well on this one except the part where i had to animate a few steps which weren't included in my reference. :X. lol, well that was a bit a headache well , trying to bear in mind to include the walk in the reference to make it easy on myself next time :P.

3D Animation : Dialogue




Dialogue animation done for an animation class. I had more control over this one among the rest of all the animations I've done so far, thanks to the new found workflow, after spending days and weeks searching for most used/basic workflows by various animators (seriously Infinite thanks to them for sharing it for free) and also straight forward ones i could tryout, as long as it keeps me on track during animating.
I remembered planning to try focusing more on the timing and the east in/outs for this animation while keeping in mind to not go too far on the overlaps. It got really challenging the moment it reaches the Lip Syncing part where they hve specific rules when choosing specific poses for the mouth for certain pronunciation , however..everything turnout almost the way I've wanted. ;)
This assignment also helped me realize my weakness in ending an animation. XD

3D Animation : Pantomime





Pantomime animation done for an animation class assignment. This assignments taught me how important it is to have a workflow and not just blindly keying stuff. Aside from that, this assignment helped strengthen my understanding in overlaps and taught me how much you emphasized on the overlap also affects the style of the animation.

3D Animation : The Take





"The Take" animation done for an animation class assignment. 1st time experiencing the pain of animating a character while trying to "manually" pin the elbow onto the table...well that's for not having an "elbow lock" feature on a rig. T^T

11 Second Club_October 2011 entry





My very 1st entry for the 11 Second Club done awhile back. Was kinda nervous when i did this cuz i did it before actually starting the Dialogue Animation classes and i had no idea about the basics to bear in mind when animating dialogues. It turned out ok though, learned a lot after this one.

3D Animation [Practice] : Jump





A basic body mechanic practice i did a while back during semester break. Had the most fun with this. Fun rig to play around with..its sad it had rigging issue and had no idea to fix it :X

3D Animation [Practice] : Acrobatic





A basic body mechanic practice i did a while back during semester break. I remembered having a hard time with this one cuz i was new to animating acrobatic actions.

3D Animation [Practice] : GetUp





A basic body mechanic practice i did a while back during semester break. Had to rly werk harder cuz my past animations were horrible and chaotic. [looked like stop motion animation]